With the exception of the import string and the table data below, other content on this page is reflective of the group's content.About Time Sum1 Did A updated Warrior Macro Post So here u go If I forgot Some Macros just let me know If u have any questions about macros or wars in gen let me know have 5 warriors all 2.2 up been playing warrior since bc Equip Set 2 Hander Macro- /equipset 2hspvp Equip Set Reflect Macro- #showtooltip spell reflection /cancelaura Bladestorm /cast spell reflection /equipset 1hspvp Storm Bolt With Mod Shift Focus- #showtooltip Storm Bolt /use [modifier:shift, @focus][nomodifier:shift] Storm Bolt Mortal Strike Start Attack Macro- #showtooltip Mortal Strike /startattack /cast mortal strike War banner Intervene Macro- #showtooltip Mocking Banner /cancelaura Bladestorm /target Mocking Banner /tar Demoralizing Banner /tar Skull Banner /tar Demoralizing Banner /cast Safeguard /targetlasttarget /cast mocking Banner All Cds Burst Macro - #showtooltip Recklessness /cancelaura hand of protection /use recklessness /use avatar /use skull banner /use deadly calm /use Tyrannical Gladiator's Badge of Victory Heroic Leap Pummel- #showtooltip Heroic Leap /cancelaura hand of protection /cancelaura Bladestorm /castsequence [target=focus, exists] reset=combat/5 ! I would love to see the leap damage changed, as it doesn't only break intimidating shout on crit. Should heroic leap don't inflict any damage and apply a root effect?(this would also fix the problems with leap for a bit)Keep the thread constructive, thanks Attatch the following to your focus charge macro:/stopattack/cast [target=focus] charge/stopattack This will stop you melee hitting your charge target immediately after charge.I have some issues with intimidating shout You probably have already noticed that intimidating shout breaks upon the smallest amount of damage inflicted on the 'intimidated' target.Now here is my issue: If I charge my (set focus) target I might hit him with a melee hit.) the button will show buff/debuff times for the focus target.Spells can be configured to not show timers at all (for when seeing the spell cooldown is preferable - border coloring is still used).
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